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 Classes, Skills, and Everything Else You Need To Know

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Kira the Sapphire Dragon
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Classes, Skills, and Everything Else You Need To Know   Classes, Skills, and Everything Else You Need To Know EmptyThu Mar 24, 2011 7:49 pm



Last edited by Kira the Sapphire Dragon on Fri Oct 18, 2013 10:32 pm; edited 8 times in total
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Kira the Sapphire Dragon
Admin
Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Leveling and stuff   Classes, Skills, and Everything Else You Need To Know EmptyThu Mar 24, 2011 7:54 pm

Level - This is the level you are, and of course you can gain levels with experience (Exp.). With leveling, things like health and such can be increased. Certain things will also become unlocked as you gain levels.

For now, I will provide how much experience is needed for the first 15 levels. Eventually I'll put a chart here or something.

Level - Exp.
1 - 0
2 - 50
3 - 103
4 - 159
5 - 217
6 - 277
7 - 339
8 - 404
9 - 472
10 - 543
11 - 617
12 - 694
13 - 773
14 - 855
15 - 940

Health Points (HP) - Pretty self-explanatory. It's your health for this, which can be taken away and restored. When it hits zero, you'll be sent to the graveyard.

Magic Points (MP) - Whenever you use magic, this will decrease. It can, of course, be replenished in different ways.

Skill Points (SP) - Skill Points are used for acquiring new skills.
For skills:
Active means that it is a move or spell or some sorts you use during battle.
Passive means it's a permanent effect.
Toggle means you can switch it on and off, and while it is on it drains your MP by a certain amount.

Level means level of the attack. In order to gain the next level, you must spend the necessary amount of SP.
Skill Points: means how many skill points it takes to get or upgrade a skill.
MP Cost: means how many MP this move will consume in order to use it.
Weapon Physical Attack Power: means how much damage the attack will do. (In the process of changing it to work with dice rolls.)
Attack Increase: and defense increase, etc. will state how a stat is changed.
Required Level: means you must be at least this level in order to gain this skill.

Attack (ATK) - This stat determines how much damage your physical attacks will do.

Defense (DEF) - The higher this stat is will help in lowering the amount of damage done to you. It also increases the chance of you blocking an attack completely.

Magic Power (MAG) - When using anything that isn't a physical attack, this is the stat that counts.

Speed (SPD) - The faster you are, the more likely you are going to strike first or dodge an attack.


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:32 pm; edited 13 times in total
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Kira the Sapphire Dragon
Admin
Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Re: Classes, Skills, and Everything Else You Need To Know   Classes, Skills, and Everything Else You Need To Know EmptyThu Mar 24, 2011 11:15 pm

Classes

For classes, you start with a basic class and from there can upgrade to stronger classes as you improve your skills.

Color Code:
1st Class - Green
2nd Class - Red
3rd Class - Blue
4th Class - Purple

The pictures show the paths you can follow.
Classes, Skills, and Everything Else You Need To Know WarriorClass
Warriors constantly seek strength. They might seem to be daredevils due to their desire for power, but are gifted with sharp minds and a good combat sense. With high Health and Strength, their melee capabilities in both attack and defense make themselves the ideal vanguard in all battles.

Knight:
Level 20
Shield-bearing Knights are premiere tanking class with their large amount of health and armor and their ability to deal decent damage in melee range. Their primary role is to be up close in the face of the enemy, mitigating damage for party members. In PvP combat, they use their strong stamina and as a boon against heavy damage dealers like the Magician.

+Health
+Attack
+Defense

Swordmaster:
Level 40
These lightly armored foot soldiers are capable of dealing heavy damage and have an increased chance to deal critical attacks. Coupled with their high strength, the Swordmaster has a high amount of speed when compared to many of the other classes, giving them high accuracy and evasion, making them a very deadly class.

+Health
+Attack
+Defense

Dragoon:
Level 60
They combine fast, hard-hitting melee attack power with modest ranged attack ability, and shift easily from melee to ranged combat. They are resilient in battle, but their real strength lies in hit-and-run attacks. While having the mastered the skill of the sword, they are also able to wield lances and are worthy enough of possibly riding upon a dragon's back into battle instead of a horse.

+Speed
++Attack
++Defense
-----------
Gladiator:
Level 20
Gladiators are born to fight. The only class line capable of wielding huge double-handed Claymores, they are a formidable sight on the battlefield. Trading speed for massive attack power, Gladiators are capable of dealing large Area-of-Effect damage as well as de-buffing opponents with intimidating battle-shouts.

+Attack
+Speed

Myrmidon:
Level 40
Compared to other sword users, the Myrmidon has a considerably lesser amount of defense, but are able to deal stronger attacks of higher accuracy. Myrmidons are also known for their higher percentage of dealing critical attacks.

++Attack
++Speed

Samurai:
Level 60
In the popular imagination, the samurai is a ferocious and volatile warrior, thanks to an inscrutable code of honor that drives him to seemingly random acts of violence and fanaticism. In truth, however, he is a cultured soldier who strives to be courteous, brave, and unswervingly loyal to his overlord. The samurai's combat abilities make him a force to be reckoned with on the battlefield.

++Attack
+Defense
+Speed
______________________________________________________
Magicians can choose to either start in specializing in white or black magic. A White Mage has two paths to choose from.
Classes, Skills, and Everything Else You Need To Know MagicianClass
Wise beyond their years, Magicians love magic above all else. Magicians of all disciplines make up for frailer bodies with high ranged-damage output.

White Mage:
Level 20
They use defensive spells such as replenishing party members' hit points with spells such as Cure and curing status conditions. Typically having a weak and limited repertoire of attack spells and an inability to use heavy weaponry or armor, their primary use is support for other members of a battle party. Usually their only offensive skill is the magic Holy, which deals heavy damage to a target, regardless of whether or not the target is undead. They often cast 'holy'-element spells, which are typically effective against undead or demonic enemies.

+Magic
+Speed

Paladin:
Level 40
Unlike White Magi who have little to no fighting capability, Paladins have more holy damage dealing spells with better defense since they can wear heavier armor. This class gains de-buffs that raise certain stats for a set amount of time. Along with this comes moves that can lower an opponents stats, along with temporarily immobilizing enemies.

+Magic
+Defense
+Speed

Oracle:
Level 60
They are the masters of healing and de-buffs, gaining devastating AoE attacks that immobilizes enemies for awhile. With enemies stunned, they can turn their attention to healing those around them to make sure no one will fall. If one does, an Oracle can easily bring them back to life.

++Magic
+Defense
+Speed
--------
Druid:
Level 40
They may be healers like Paladins, but their healing ability comes from nature. Instead of wearing holy armor, they prefer light-weight clothing that doesn't restrict movement. Being attuned more to nature, Druids have a shape-shifting ability to take on the forms of this class' spirit animals which allow them to adapt better in certain situations. For attacking, they specialize more in swiftly attacking a single enemy and often have a chance of poisoning with their attacks. They are often referred to as feral because their swift attacks seem very similar to that of a wild animal.

+Magic
+Attack
+Speed

Shaman:
Level 60
Those in this class seem even more feral than when they were a Druid. They rely more on their shape-shifting powers to give them strength because they are more attuned to nature when in animal forms. Their swift attacks are more likely to leave lingering effects on the receiver, which if left unattended, can do serious damage. Their healing abilities are just as impressive as an Oracle's, able to heal all of those around them.

++Magic
++Attack
+Speed
---------
Black Mage:
Level 20
Instead of using their magic to heal, they use theirs to damage with spells like fireball. The majority of their time is spent studying over their spells and not exactly being very active in increasing their physical strength. However, when the time comes to practice spells, this increases their endurance so they can whip out spells for longer periods of time. Their spells are generally centered around the different elements such as fire, water, wind, and lightning.

+Health
+Magic

Battle Mage:
Level 40
Completely at home on the battlefield, Battle magi are specialized assault casters trained for large damage output with their large range of Area-of-Effect spells. These Spear-wielders are fierce combatants with decent melee defense, and consistently overthrow the assumption that casters are fragile ranged opponents.

+Health
+Magic
+Defense

Warlock:
Level 60
Flinging out spells is pretty much second nature to them. They stand the appropriate distance from an enemy and just unleash their spells in a devastating flurry, having great AoE spells for larger amounts of enemies.

+Health
++Magic
+Defense
______________________________________________________
Classes, Skills, and Everything Else You Need To Know ArcherClass
Archers are ranged physical-damage combatants proficient at swift hit-and-run tactics. They make up up for low damage-per-hit with an extremely high attack rate.

Hunter:
Level 20
Longbow-wielding Hunters are "children-of-nature" in tune with its many creatures and powers. They specialize in summoning attacks and control tactics which slow down and trap opponents. Hunters are resourceful ranged warriors proficient in using disruptive skills and crowd control tactics to trap enemies before going in for the kill.

+Health
+Speed

Trapper:
Level 40
Having mastered the longbow and are very in tune with nature, Trappers are excellent when it comes to long-range attacks with a very high attack-rate. Their skills involve setting traps for enemies, able to wait for the right moment to strike with quick attacks.

+Health
++Speed

Sentinel:
Level 60
Quick-minded and light on their feet, Sentinels are the best with the longbow, being able to pick out targets from what seem like impossible distances.

+Health
+++Speed
----------
Ranger:
Level 20
Speedy and disciplined Rangers easily top the chart for highest attack-rate and have become masters of military tactics and elevate the common crossbow into a weapon of mass destruction.

+Health
+Speed

Gunner:
Level 40
They don't carry just a crossbow anymore, and have traded up for guns as their long range weapons.

++Health
+Speed

Sniper:
Level 60
They are masters with guns, preferring sniper rifles as their weapon for picking off enemies at a distance. Their draw is lightning fast, and use magic to enhance their attacks.

++Health
+Defense
+Speed
________________________________________________
Classes, Skills, and Everything Else You Need To Know ThiefClass
Thieves, combining agility and power, make these claw-wielders able to deal huge amounts of burst damage up-close, with the primary objective of taking down enemies before receiving much damage themselves.

Rogue:
Level 20
As strikers, rogues are focused on mobility and single target damage and are also able to utilize poison. They are masters of stealth and assassination, passing by enemies unseen and striking from the shadows, then escaping from combat in the blink of an eye.

+Attack
+Speed

Ninja:
Level 40
Pretty much everyone knows what a Ninja is and if you spot one, it's most likely your last moment. Ninjas fight from the shadows, using ranged weapons and poison to deal with their weapon. When the time calls for it, they pull forth their dagger and stab their opponent in the back when the least expect it. If that doesn't work, they still have their daggers and martial arts skills to finish off their enemy.

+Attack
++Speed

Assassin:
Level 60
"To live, no action is cowardly." So say the masters of stealth and poison. Functioning like melee snipers, Assassins trade claws for sleek katars and are trained for fast single-target kills and evasionary tactics. Capable of stealthing in combat and attacking while hidden, they are notoriously tricky to fight and are also able to block attacks for damage mitigation in combat.

++Attack
+++Speed


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:31 pm; edited 6 times in total
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Kira the Sapphire Dragon
Admin
Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Warrior Skills 1   Classes, Skills, and Everything Else You Need To Know EmptySun Mar 27, 2011 10:01 pm

Warrior Skills
Wide Strike
Active
Attack up to 4 enemies.
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost5791113
Attack Power15%+10017%+12019%+14021%+16023%+180
Required Level1471013

Sword Mastery
Passive
Increase your attack.
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
Attack Increase+10+25+40+55+70
Required Level1591317

Uppercut
Active
Slash upwards for a strong attack that knocks the enemy up.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost5791113
Attack Power16%+5019%+8022%+11025%+14028%+170
Required Level1471013

Cutdown
Active
Slash down on your enemy to beat them to the ground.
Required Skill: Wide Strike
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost5791113
Attack Power18%+9021%+11024%+13027%+15030%+170
Required Level2581114

Storm Blade
Active
Spin around creating a whirlwind to attack multiple enemies.
Required Skill: Cutdown
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost1518212427
Attack Power8%+5011%+8014%+11017%+14020%+170
Required Level3691215

Sword Dance
Active
Throw your sword for a long range attack.
Requirement: Uppercut
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost1518212427
Attack Power40%+6043%+9046%+12049%+15052%+180
Required Level3691215
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Knight
Shield Mastery
Passive
Increase your defense with a shield in hand.
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
Defense Increase+5080+110+140+170
Required Level2023262932

Aerial Smackdown
Active
Jump into the air and attack enemies from above.
Level 1
Skill Points20
MP Cost15
Attack Power50%+100
Required Level20

Shoulder Tackle
Active
Got someone or something in your way? Put all your strength behind it, and tackle whatever it may be out of the way.
Requirement: Aerial Smackdown Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost1517192123
Attack Power75%+8080%+9585%+11090%+12595%+140
Required Level2124273033

Parry
Passive
Increase chances of blocking an attack by increasing speed and defense.
Requirement: Shield Mastery Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
Defense Increase+50+55+60+65+70
Speed Increase+55+60+65+70+75
Required Level2025253134

Impervious
Active
Endure anything that would stun or knock you down.
Requirement: Shield Mastery Level 2
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
Required Level2123273033

Jab
Active
Quickly jab multiple times at your enemy.
Requirement: Shoulder Tackle Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost5053565932
Attack Power20%+4030%+6040%+8050%+10060%+120
Required Level2326293235

Increase Defense
Active
Increase your defense
Requirement: Parry Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
Defense Increase+60+90+120+150+180
Required Level2427303336

Adrenaline
Active
Add health for a certain amount of time.
Requirement: Increased Defense Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost175200225250275
Health Increase+500+900+1300+1700+2100
Duration2 turns2 turns2 turns3 turns3 turns
Required Level2629323538

Pressure
Active
Intimidate your enemies with your deadly aura lowering their attack and defense.
Requirement: Jab
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost70758085275
Stat Decrease100%-4090%-8080%-11070%-14060%-160
Required Level2730333639

Counter Shield
Toggle
Place a shield around yourself which repels the enemy's attack back at them for 30% of the original damage.
Requirement: Impervious Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost12 MP per 500 damage12 MP per 600 damage12 MP per 800 damage12 MP per 1000 damage12 MP per 1200 damage
Required Level2326293235

Body Activation
Passive
Permanently increases health
Requirement: Adrenaline Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
Health Increase8%12%16%20%24%
Required Level2730333639

Swordmaster
Armor Mastery
Passive
Increase your defense.
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
Defense Increase10%15%20%25%30%
Required Level4043464952

Aura Initiation
Passive
Once learned, this skill allows you to learn Aura type skills. Only one aura skill can be activated at once. Multiple Swordmaster's can activate auras at once and when more than one Swordmaster is using the same aura its power is multiplied by how many are casting the aura.
Level 1
Skill Points5
Required Level40

Healing Aura
Toggle
Increase HP regeneration of you and your allies.
Requirement: Aura Initiation
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost10 MP per turn12 MP per turn14 MP per turn16 MP per turn18 MP per turn
HP Regeneration+10+20+30+40+50
Required Level4144475053

Time Warp
Toggle
Decreases cooldown of you and your allies.
Requirement: Aura Initiation
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost15 MP per turn18 MP per turn21 MP per turn24 MP per turn27 MP per turn
Decrease of time1 turn1 turn1 turn2 turns2 turns
Required Level4144475053

Defensive Aura
Toggle
Increase your and allies' defense.
Requirement: Healing Aura Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost10 MP per turn11 MP per turn12 MP per turn13 MP per turn14 MP per turn
Defense Increase5%8%11%14%17%
Required Level4346495255

Offensive Aura
Toggle
Increase your and allies attack.
Requirement: Time Warp Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost10 MP per turn11 MP per turn12 MP per turn13 MP per turn14 MP per turn
Attack Increase5%8%11%14%17%
Required Level4346495255

Sacred Protection
Active
Protect an ally by taking the damage. Must be near ally.
Requirement: Defensive Aura Level 1 and Offensive Aura Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost90100110120130
DamageAll but 10%All but 20%All but 30%All but 40%All but 50%
Required Level4548515457

Iron Skin
Passive
Increase your defense.
Requirement: Armor Mastery Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
Defense Increase+150+220+290+360+430
Required Level4245485164

Barrier
Toggle
While toggled you cannot attack but block a certain amount of physical and magic damage.
Requirement: Iron Skin Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
Damage Blocked35%40%45%50%55%
Required Level4346495255

Sudden Life
Active
If used when your health is lower than 10% of max HP, instantly heal a certain percentage of max HP and increase defense by a certain percentage for so many turns.
[Requirement: [/b]Barrier Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost150180210240270
Heals for20%25%30%35%40%
Defense Increase50%60%70%80%90%
Lasts for1 turn2 turns3 turns4 turns5 turns
Required Level4447515457

Armor Break
Active
Break your enemies' defensive with a strong blow.
Requirement: Armor Mastery Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost1214161820
Attack Power150%+150175%+190200%+230225%+270250%+310
Defense Decrease-200-300-400-500-600
Required Level4144475053

Joint Break
Active
Aim to break to break your enemy's bones to decrease their speed.
Requirement: Armor Break Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost3032343638
Speed Decrease20%25%30%35%40%
Required Level4245485154

Disarm
Active
Attack an opponent and render them unable to use their weapon.
Requirement: Joint Break Level 1
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
Attack Power125%+180150%+210175%+240200%+270225%+300
Disarmed for1 turn1 turn2 turns2 turns3 turns
Required Level4346495255

Weapon Crasher
Active
Attack several enemies and also decrease their attack and magic attack.
Requirement: Disarm
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost8090100110120
Attack Power50%+6060%+10070%+14080%+18090%+220
ATT and MATT down20%30%40%50%60%
Required Level4447505356

Cross Cut
Active
A powerful crosscut that can attack several enemies in front of you.
Requirement: Weapon Crasher Level 2
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost5055606570
Attack Power170%+300200%+350230%+400260%+450290%+500
Required Level4851545760

Dragoon
Rolling Ground
Active
Move quickly and spin in a straight line, attacking several enemies at once.
Level 1Level 2Level 3Level 4Level 5
Skill Points2525251515
MP Cost100120140160180
Attack Power55%+75%+95%+115%+135%+
Required Level6062646668

Awakening
Passive
Allows players to use Awakening Skills when Awakening Bar is full.
Level 1
Skill Points1
Required Level60

Dragon Scale
Passive
Strengthens the skin by using the dragon's power.
Level 1Level 2Level 3Level 4Level 5
Skill Points2525251515
Defense Increase15%20%25%30%35
Required Level6062646668

Dragon Rush
Active; Awakening Skill
Summon your dragon to attack your enemies with many quick physical attacks, and finished up by bathing the battlefield in blasts of lightning. If the attack is successful, you will be invulnerable while the dragon is attacking.
Level 1
Skill Points25
MP Cost180
Attack Power300%
Required Level60

Ascension Dragon
Active; Awakening Skill
Summon your dragon to swirl up around, creating a vortex that knocks your enemies into the air with powerful strikes.
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost300325350375400
Attack Power130%140%150%160%170%
Required Level6163656769

Dragon Dive
Active; Awakening Skill
Summon your dragon to come down from the sky and bring death from above to your enemies.
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost325350375400425
Attack Power200%220%240%260%280%
Required Level6264666870

Dragon
Mount
Lets you ride a dragon.
Level 1Level 2Level 3Level 4Level 5
Skill Points2525251515
MP Cost250225200175150
Required Level6264666870


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:31 pm; edited 33 times in total
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Kira the Sapphire Dragon
Admin
Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Warrior Skills 2   Classes, Skills, and Everything Else You Need To Know EmptyMon Mar 28, 2011 12:56 am

Gladiator
Grizzly Power
Active
Increase your attack power for a certain amount of time.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
Attack Increase8%16%

24%
32%40%
Required Level2023262932

Acceleration
Active
Increase your speed for a certain a mount of time.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
Increase Speed15%20%

25%
30%35%
Required Level2023262932

HP Recovery
Active
Recover some HP.
Requirement: Acceleration Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
Health Increase200400600

8001000
Heal for+1020+30+40+50+


Required Level
2225283134

Advanced Sword Mastery
Passive
Increase your attack.
Requirement: Grizzly Power Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
Attack Increase5%9%13%

17%21%
Required Level2124273033

Dashing Blow
Active
Swiftly dash by and strike at your enemies for a strong blow.
Requirement: Advance Sword Mastery Level 1
Level 1
Skill Points20
MP Cost15
Attack Power100%+150
Required Level22

Annihilation
Active
Increases your attack power for the next attack.
Requirement: Acceleration Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost12141618

20
Attack Increase10%15%20%25%30%


Required Level
2124273033

Fissure
Active
Strike the ground with your sword to create a shockwave.
Requirement: Annihilation Level 2
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost50556065

70
Attack Power180%+250195%+350210%+450225%+550

240%+650
Required Level2629323538

Myrmidon
Blade Sharpness
Passive
Raises attack power when holding a two handed sword.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
Attack Increase100180260

340400
Required Level4044485256

Physical Prowess
Passive
Increases health and regeneration.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
Health Increase+500+1000+1500+2000+2500
Attack Increase+20+40+60+80+100
Required Level4043464952

Air Slash
Active
Slash with your sword to send blades of wind at your enemies.
Requirement: Blade Sharpness Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost60636669

72
Attack Power200%+300215%+380230%+460245%+540

260%+620
Required Level4144475053

Magnum Break
Active
Attack your enemy with your sword resulting in a explosion upon impact.
Requirement: Blade Sharpness Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost708090100

110
Attack Power150%+300170%+350190%+400210%+450230%+500
Required Level4144475053

Whirlwind
Active
Send a gust of wind at your enemies to knock them back.
Requirement: Physical Prowess Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost40455055

60
Attack Power75%+50080%+60085%+70090%+80095%

+900
Attack up to10 enemies11121314
Required Level

4144475053

Quicken
Passive
Increase the speed of allies and self. It lasts for ten turns.
Requirement: Physical Prowess Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost80859095

100
Speed Increase5%6%7%8%9%
Required

Level
4245485154

Bloody Roar
Toggle
Increases attack power by a lot but decreases defense.
Requirement: Air Slash Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost per turn203040

5060
Attack Increase50%75%100%125%150%
Defense Decrease20%30%40%50%60%
Required Level

4245485154

Sword Smash
Active
Smash into several enemies with your sword for heavy damage.
Requirement: Magnum Break Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost70758085

90
Attack Power220%+400245%+500270%+600295%+700

320%+700
Hit up to12 enemies14161820
Required

Level
4346495154

Raising Storm
Active
Slash upwards with your sword to create strong gusts of wind to greatly damage your enemies.
Requirement: Whirlwind Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost100110120130140
Attack Power250%+300275%+450300%+600325%+750

350%+900
Required Level4447505356

Rage
Active
Increases allies and your attack power.
Requirement: Quicken Level 1
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost50556065

70
Attack Increase10%15%20%25%30%


Required Level
4346495254

Wyvern Blade
Active
Creates a tornado around yourself which protects you from harm. You can then choose where you want to send the

tornado, damaging anything in its path.
Requirement: Raising Storm Level 2 and Sword Smash Level 2
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost100125150175200
Attack Power90%+500100%+600110%+800120%+900

130%+1000
Required Level4851545760

Samurai
Death Snatch
Active
Bring down Baltun's wrath upon 4 of your enemies.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost607590105

120
Attack Power120%+400140%+5001600%+600170%+700180%+800
Required Level6062646668

Awakening
Passive
Allows you to use awakening skills.
Level 1
Skill Points1
Required Level60

Wind Step
Passive
Increases your speed.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
Speed Increase8%10%

12%
14%16%
Required Level6062646668

Demolition
Active; Awakening Skill
Summon Baltun, god of wind, to create explosions all around your enemies.
Level 1
Skill Points60
MP Cost180
Attack Power1000%
Required Level60

Death's Sting
Active; Awakening Skill
Summon Baltun to send a powerful blast of wind straight at your enemy.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost300325350375400
Attack Power120%150%180%210%240%
Required Level6163656769

Demolition Charge
Active; Awakening Skill
Transfer Baltun's power to your sword to charge your power. Able to charge up to three levels before unleashing the

wind's god fury at your enemies.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost300325350375400
Attack Power950%950%1000%1050%1100%
Required Level6264666870

Windfury Steed
Mount
Allows you to ride the quickest steed in the world.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525251515
MP Cost250225200175150
Required Level6264666870


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:33 pm; edited 17 times in total
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Magge Skills 1   Classes, Skills, and Everything Else You Need To Know EmptyMon Mar 28, 2011 1:18 pm

Magician
MP Potion Maximization
Passive
Increases the amount MP that MP potions restore.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
Increase10%15%

20%
25%30%
Required Level1591317

Magic Strike
Active
Blast enemies with magic energy.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost1013161921
MAP-----
Required Level1

471013

Magic Enhancement
Passive
Permanently increases magic power.
Required Skill: MP Potion Maximization
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
Magic Increase+20+40+60+80+100
Required Level26101418

Meteor Fall
Active
Drops a magical meteor on your opponents.
Cooldown: 3 turns
Required Skill: Magic Strike
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost1013161922
MAP-----
Required Level3

691216

Focus
Passive
Temporarily increase defense and magic.
Required Skill: Magic Enhancement
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost100115130

145160
IncreaseDefense+4/Magic 8%Defense +8/Magic 12%

Defense +12/Magic 16%
Defense +16/Magic 20%Defense +20/Magic 24%
Duration

Until the end of a battle which is determined by a moderator.
Required Level3

7
111519

Self Heal
Active
Heal yourself (and only yourself)
Required Skill: Focus
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost4045505560
Heal for+60+80+100+120+140


Required Level
58121518

White Mage
MP Recovery Increase
Passive
The rate your MP normally replenishes is increased.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
Increase+10+15+20

+25+30
Required Level2024283236

Diffusion Cannon
Active
Attack several enemies at once with magical energy. Due to recoil, you cannot move when using this attack.
Cooldown: 3 turns
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost400450500

550600
MAP-----
Required Level

2023262932

Wide Heal
Active
Recover your allies for 50% of their max HP.
Cooldown: 1 turn
Required Skill: MP Recovery Increase
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost5055606570
Heal for50%55%60%65%70%


Required Level
2326293235

Detection
Active
Increase defense and speed for a certain amount of time.
Cooldown: 4 turns
Level 1Level 2Level 3Level 4Level 5
Skill

Points
55555
MP Cost5101520

25
Defense/Speed Increase20/2040/4060/6080/80

100/100
Duration1 turn2 turns2 turns2 turns3 turns
Required Level2124273034

Paralyze
Active
Stop the movements of your enemy.
Cooldown: 3 turns
Required Skill: Detection
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost2030405060
#of for3/1 turn4/2 turns5/2 turns6/2 turns7/3

turns
Required Level2125283134

Shield Blast
Active
Create a shield of magical energy that deflects an enemies' attacks, and then dispel the shield in a burst to

damage those around you.
Cooldown: 3 turns
Required Skill: Diffusion Cannon
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost2025303540
MAPDamage equal to how much you would have taken that turn. Damage is

split amongst those who attacked you the turn you use this move.
Required Level26

29
323538

Instant Heal
Active
Instantly heal yourself and party members.
Cooldown: 2 turns
Required Skill: Wide Heal
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost60708090100
Heal for of target's max HP30%35%40%50%

60%
Required Level2629323538

Witch's Curse
Active
Turn your enemy into a frog.
Cooldown: 4 turns
Required Skill: Paralyze
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost3033363942
Duration5 enemies/1 turn6 enemies/2 turns7 enemies/2 turns

8 enemies/2 turns9 enemies/3 turns
Required Level2730333639

Sanctuary
Active
Allies within the range are healed for 75% of their max HP each turn for the duration of the spell as long as they

stay in range.
Cooldown: 6 turns
Required Skill: Instant Heal
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost6080100120140
Duration1 turn2 turns3 turns4 turns5 turns

Required Level2528313437

Haste
Active
Increase your speed as well allies.
Cooldown: 3 turns
Required Skill: MP Recovery Increase
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost6080100120140
Speed Increase/lasts for+40/1 turn+60/2 turns+80/2 turns

+100/2 turns+120/3 turns
Required Level2629323538

Revive
Active
Bring back a fallen ally.
Cooldown: 4 turns
Required Skill: Sanctuary and Instant Heal
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost100140180

220260
Revive1 w/ 10% of HP and MP2 w/ 30% of HP and MP3

w/ 50% of HP and MP
4 w/ 70% of HP and MP5 w/ 100% of HP and MP
Required

Level
2628313437

Paladin
Staff Mastery
Passive
Increase magic power when wielding a staff.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
Magic Increase15%20%25%30%35%
Required Level4043464952

Spell Breaker
Active
Remove debuff(s) that has been casted on an ally.
Cooldown: 1 turn
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
MP Cost5060708090
Remove12345
Required Level4043464952

Double Blast
Passive
While stationary, send out two strong blasts of magical energy. Cannot move when using this attack because of

the recoil. Since it is passive, if you choose to not move while doing a basic attack, you'll do this instead.
Level 1
Skill Points10
Magic Attack Power4d10
Required Level40

Moral Boost
Active
Having a magician on you side is great, so with this all allies get a boost in attack and magic power.
Cooldown: 1 turn
Required Skill: Staff Mastery
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost5055606570
Physical/Magic Attack Increase+50+100+150+200

+250
Required Level4144475053

HP Restore
Active
Restore your health and allies' health by a certain percent of the max MP of the caster.
Cooldown: 2 turns
Required Skill: Spell Breaker
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost60708090100
Health Increase55%60%65%70%75%
Required Level4144475053

MP Transfer
Active
Transfer a certain percent of caster's MP to a nearby ally. It will not work if you do not have the sufficient amount

of MP.
Cooldown: 2 turns
Required Skill: Spell Breaker
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP give10%15%20%

25%30%
Required Level4144475053

Blessing
Active
Increase self and allies' attack, magic power, and defense.
Required Skill: Moral Boost
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost6080100120140
DurationUntil the end of a battle which is determined by a mod
Attack/Magic/Defense Increase+5+7+9+11+13
Required

Level
4245485154

Barrier
Active
Create a barrier that can withstand X amount of damage. When X damage is dealt to shield, it is destroyed.
Cooldown: 5 turns after the shield is destroyed
Required Skill: HP Restore
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost200250300

350400
Withstands10002000300040005000
Required Level4245485154

Quicksand
Active
Make the ground at your enemies feet into quicksand to stop their movements.
Cooldown: 5 turns
Required Skill: MP Transfer
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost200250300

350400
Duration1 turn2 turns3 turns4 turns5

turns
Required Level4346495255

Energy Absorption
Passive
Blocks any damage from the enemy, but caster cannot attack the enemy.
Cooldown: 5 turns
Required Skill: Barrier
Level 1
Skill Points20
Required Level50


Oracle
Healing Wave
Active
Continually heals party members and self at the rate of 17% of target's max HP every turn for 5 turns.
Cooldown: 7 turns
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost150140130

120100
Duration12345
Required

Level
6062646668

Awakening
Passive
Allows you to use awakening skills.
Level 1
Skill Points1
Required Level60


Blessed
Passive
Increase how much MP you regain each turn.
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
Increase+20+25+30

+35+40
Required Level6061626364

Lightning Strike
Active
Let the heavens rain lightning down upon your enemies (lasts for 6 turns and strikes up to 4 enemies which are

randomly chosen).
Cooldown: 8 turns
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost450475500

525550
MAP2d103d104d105d106d10
Required Level6163656769

Lightning Storm
Active
Hits all enemies with lightning that rains down on the field.
Required Skill: Awakening
Cooldown: 10 turns
Level 1
Skill Points60
MP Cost450
MAP8d10
Required Level60

Lightning Blitz
Active
Hit your enemies with a strong blitz of lightning which has the chance to stun them for 2 turns.
Cooldown: 10 turns
Required Skill: Lightning Strike
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost500520540

580600
MAP4d105d106d107d108d10
Hit up to4 enemies5 enemies6 enemies7 enemies8 enemies
Required Level6264666870

Druid
Wild Grace
Passive
Increases speed.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
Speed Increase+50+100+150+200+250
Required Level4043464952


Nature's Healing
Active
Heal yourself and allies.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
MP Cost60708090100
Heal for+600+700+800+900+1000
Required Level4043464952

Owl's Wisdom
Passive
Increase magic.
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1010101010
MP Cost60708090100
Increase+50+100+150+200+250
Required Level4142475053

Contagion
Active
Have a chance at poisoning all of your enemies. (You roll one d20 and everyone enemy of yours does as well. If

their number is not higher than yours, then they are poisoned.)
Cooldown: 2 turns
Required Skill: Nature's Healing
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost6065707580
Damage/lasts15/2 turns20/2 turns25/3 turns30/4 turns

35/5 turns
Required Level4142475053

Heal Poison
Active
Heal an ally who has been poisoned.
Cooldown: 1 turn
Required Skill: Owl's Wisdom
Level 1
Skill Points15
MP Cost200
Required Level40

Briar Growth
Active
Ensnare up to 4 enemies with a wild growth of briar causing damage and reduce their speed.
Cooldown: 4 turns
Required Skill: Wild Grace
Level 1Level 2Level 3Level 4Level 5
Skill

Points
1515151515
MP Cost6080100120140
Damage/Speed Decrease-/-50-/-100-/-150-/-2003d10/-250
Required Level4142475053

Nature's Protection
Active
Nature will protect you for a certain amount of damage. When X damage is dealt, you are no longer protected.
Cooldown: 3 turns
Required Skill: Briar Growth
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost200250300

350400
Withstands10002000300040005000
Required Level4245485154

Venom Immunity
Passive
Cannot be poisoned
Required Skill: Heal Poison
Level 1
Skill Points20
Required Level42


Beast's Fury
Active
With the ferociousness of a wild beast you attack your enemy.
Cooldown: 3 turns
Required Skill: Briar Growth
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost100150200

250300
MAP2d103d104d105d106d10
Required Level4346495255

Regenerate
Active
Tapping into the power of nature you can restore HP and MP.
Cooldown: 1 turn
Required Skill: Contagion
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
HP/MP100/200200/300300/400400/500500/600
Required Level43464952

55

Vine Attack
Active
Send fast moving vines to attack your enemy.
Cooldown: 2 turns
Required Skill: Briar Growth
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2020202020
MP Cost100150200

250300
MAP6d107d10+1d88d109d10+1d8

10d10
Required Level4346495255

Shaman
An Even Better Kind Of Cure
Active
Heal yourself and two allies.
Cooldown: 1 turn
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost150140130

120100
Heal for10002000300040005000
Required Level6062646668

Awakening
Passive
Allows you to use awakening skills.
Level 1
Skill Points1
Required Level60


Bull's Strength
Passive
Increase your attack.
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost150140130

120100
Attack Increase+50+70+90+110+130

Required Level6062646668

Whirlwind
Active
Whip up a whirlwind that attacks all your enemies on the field.
Cooldown: 10 turns
Required Skill: Awakening
Cooldown: 5 turns
Level 1Level 2Level 3Level 4Level 5
Skill

Points
2525252525
MP Cost450475500

525500
MAP-----
Required Level

6163656769

Earthquake
Active
The earth rumbles and unleashes its fury upon your enemies.
Cooldown: 9 turns
Required Skill: Awakening
Cooldown: 10 turns
Level 1
Skill Points60
MP Cost450
Magic Attack Power100d10
Required Level60

Blood Rage
Active
In your rage, you combine your physical and magical power to unleash devastating amounts of damage on your
enemy.
Cooldown: 7 turns
Required Skill: Whirlwind
Level 1Level 2Level 3Level 4Level 5
Skill
Points
2525252525
MP Cost500520540
580600
ATT and MAG Power-----

Required Level
6264666870


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:33 pm; edited 9 times in total
Back to top Go down
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Kira the Sapphire Dragon
Admin
Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Mage Skills 2   Classes, Skills, and Everything Else You Need To Know EmptyWed Mar 30, 2011 3:46 pm

Black Mage
Fireball
Active
Shoot a ball of fire at an enemy.
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost2025303540
MAP-----
Required Level

2023262932

Ice blast
Active
Attack your enemy with a blast of ice.
Cooldown: 2 turns
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost2025303540
MAP-----
Required Level

2023262932

Staff Mastery
Passive
When using a weapon categorized as a staff, attack and magic are raised.
Level 1Level 2Level 3Level 4

Level 5
Skill Points1010101010
Increase20408090100
Required Level2124273033

Mana Shield
Passive
Create a magical shield that absorbs damage.
Level 1Level 2Level 3Level 4

Level 5
Skill Points2020202020
MP Cost100150200250300

Absorbs30%40%50%60%70%

Required Level2124273033

Tornado
Active
Whip up a tornado that attacks up to 5 enemies.
Cooldown: 3 turns
Required Skill: Ice Blast
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost5055606570
MAP-----
Required Level

2225283134

Magic Missile
Active
Fire a magic missile at your enemy.
Cooldown: 1 turn
Required Skill: Fireball and Ice Blast
Level 1Level 2Level 3Level 4

Level 5
Skill Points2020202020
MP Cost5055606570
MAP-----
Required Level

2225283134

Blizzard
Active
Whip a nasty blizzard that hits all of your enemies.
Cooldown: 5 turns
Required Skill: Tornado
Level 1Level 2Level 3Level 4

Level 5
Skill Points2020202020
MP Cost6065707580
MAP-----
Required Level

2730333639

Battle Mage
Energy Transformation
Active
Decrease the MP cost of all moves.
Level 1Level 2Level 3Level 4

Level 5
Skill Points2020202020
Decrease2%4%6%8%

10%
Required Level4043464952


Spear Mastery
Passive
Increase Attack and Magic when using a spear type weapon.
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
Increase+10+20+30+40

+50
Required Level4044485256


HP to MP
Passive
Consume HP and turn it into MP.
Cooldown: 1 turn
Required Skill: Energy Transformation
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
HP to MP300 for 150300 for 225300 for

300
300 for 375300 for 450
Required Level4044485256

Mirror Image
Active
Creates look-alikes of the user that protects them from damage for one turn.
2 turns
Required Skill: HP to MP
Level 1Level 2Level 3


Skill Points
252525
MP Cost100

150
200
Required Level424650

Split Beam
Active
Attack 2 enemies with a magical beam.
Cooldown: 2 turns
Required Skill: Spear Mastery
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost4050607080
MAP-----
Required Level

4144475053

Fire Blast
Active
Attack with a fierce blast of fire that can attack up to 4 enemies.
Cooldown: 1 turn
Required Skill: Spear Mastery
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost8090100110120

MAP-----
Required

Level
4548515457

Energy Beam
Active
Attack an enemy with a powerful beam of magic that has the chance to blind them

(user and target roll 1d8 and if target's number is the lower of the two then they are

blinded).
Cooldown: 2 turns
Required Skill: Split Beam
Level 1Level 2Level 3Level 4

Level 5
Skill Points1515151515
MP Cost8090100110120

MAP-----
Required

Level
4245485154

Lightning Blast
Active
Strike two enemies with a blast of lightning.
Cooldown: 1 turn
Required Skill: Energy Beam
Level 1Level 2Level 3Level 4

Level 5
Skill Points2020202020
MP Cost8090100110120

MAP-----
Required

Level
4649525558

Disease
Active
Infect up to 5 enemies that causes damage per turn for a certain duration.
Cooldown: 8 turns
Required Skill: Energy Transformation
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost60708090100
MAP1d81d82d82d83d8
Duration5 turns5 turns6 turns6 turns7 turns

Required Level4144475053

Ink Shot
Active
Blind up to 6 enemies with ink in their faces which lasts for 6 turns. When a blinded

enemy attacks, they must roll a certain number in order to hit. If they don't, they

miss.
Cooldown: 8 turns
Required Skill: Disease
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost5060708090
PenaltyRoll 3 or higher on a d104 or higher5 or higher6 or higher7 or higher
Required Level4548515457

Ice Blast
Active
Ice erupts from the ground in a straight line in front of you, hitting whoever is in its

way. [Mods you will need to keep things fair in who it hits.]
Cooldown: 1 turn
Required Skill: Ink Shot
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost8090100110120
MAP3d103d104d104d105d10
Required Level4649525558

Meteor Strike
Active
Rain meteors down on your enemies hitting up to 12 enemies.
Cooldown: 5 turns
Required Skill: Energy Transformation and Energy Beam
Level 1Level 2Level 3Level 4Level 5
Skill Points3030303030
MP Cost300350400450500
MAP11d812d813d814d815d8
Required Level4952555861

Warlock

Awakening
Passive
Allows the use of awakening skills.
Level 1
Skill Points1
Required Level60

Time Freeze
Active
Stop the time of up to 6 enemies regardless of their status.
Cooldown: 10 turns
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost60708090100
Duration3 turns3 turns4 turns5 turns6 turns

Required Level6062646668

Memorandum of Blood
Passive
Permanently increase the magic of of spear type weapons.
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
Magic Increase-----
Required Level6062646668

Magma Eruption
Active
Summon a dark elemental to bring forth blast of magma from under the ground to

hit every enemy.
Cooldown: 10 turns
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost550575600625650
MAP-----
Required Level6163656769

Energy Drain
Active
Summon a dark elemental to drain the energy from all your enemies which is then

divided evenly amongst you and your allies. It also prevents all your enemies from

attacking their next turn.
Cooldown: 10 turns
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost500520550575600
Energy Drained-----
Required Level6264666870

Gravity Flux
Active
'Cause the gravity on your enemies to suddenly drastically increase for a brief

moment to cause massive damage.
Cooldown: 10 turns
Required Skill: Awakening
Level 1Level 2Level 3Level 4Level 5
Skill Points2525252525
MP Cost60708090100
MAP

-----
Required Level6062646668


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:34 pm; edited 11 times in total
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Kira the Sapphire Dragon
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Archer Skills 1   Classes, Skills, and Everything Else You Need To Know EmptyFri Apr 01, 2011 6:56 pm

Archer
Swift Step
Active
Description

Swift Step Shot
Active
Description
Required Skill: Swift Step

Bow Mastery
Passive
Description



Hunter
---

Trapper
---

Sentinel
---


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:34 pm; edited 5 times in total
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Archer Skills 2   Classes, Skills, and Everything Else You Need To Know EmptyTue Dec 06, 2011 3:09 pm

Ranger
---

Gunner
---

Sniper
---


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:35 pm; edited 1 time in total
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Thief Skills   Classes, Skills, and Everything Else You Need To Know EmptyTue Dec 06, 2011 3:28 pm

Thief
Cutdown
Active
Give a devastating downward blow.
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost5791113
Weapon Physical Attack Strength25%+6028%+8031%+10034%+12037%+140
Required Level13579

Double Attack
Passive
Increase your max attack.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
Attack Increase+10+20+30+40+50
Required Level1591317

Frenzy
Passive
Allows you to attack your enemy five times in your turn.
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
Weapon Physical Attack Strength3.5%+105%+156.5%+208%+259.5%+30
Required Level13579

Somersault Kick
Active
Perform a quick kick to your enemy's chin.
Required Skill: Frenzy
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost3035404550
Weapon Physical Attack Strength25%+8030%+11035%+14040%+17045%+200
Required Level3691215

Venom
Active
Throw poison at your enemies for a chance to poison them. Damage by poison is dealt on the poisoned person's turn.
Required Skill: Cutdown
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost1015202530
Damage per turn1525354555
Required Level47101316

Vitality
Active
Increase your max health.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
HP Increase+10+20+30+40+50
Required Level47101316

Dexterity
Active
Increase your max speed.
Required Skill: Vitality
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
Speed Increase+10+20+30+40+50
Required Level710131619

Rogue
Poison Lace
Active
Lace your weapon with poison (go figure). Lasts 5 turns.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost5055606570
Poison Damage5055606570
Required Level2023262932

Claw Blocking
Passive
Increase your max defense.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
Defense Increase5%7%9%11%13%
Required Level2024283236

Ambush
Active
Get the drop on your enemy for major damage.
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost2030405060
Weapon Physical Attack Strength70%+15080%+20090%+250100%+300110%+350
Required Level2023262932

Swift Blow
Active
Swiftly strike your opponent seven times.
Required Skill: Ambush
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost5055606570
Weapon Physical Attack Power25%+8030%+11035%+14040%+17045%+200
Required Level2225283134

Dagger Throwing
Active
Throw a dagger at your enemy. This move can be used from a distance (meaning you're out of your opponent's striking range).
Required Skill: Claw Blocking
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost3040506070
Weapon Physical Attack Strength40%+8050%+11060%+14070%+17080%+200
Required Level2124273033

Vanish
Toggle
Disappear from sight making your enemies wonder where you went. Helpful in a tight spot when you need your enemy to stop attacking you, but it reduces your speed 81%
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost3029282726
Required Level2124273033

Sneak
Toggle
Sneak allows you to get into striking range of an opponent without them seeing you, but your speed is reduced by 80% meaning you have to become visible in order to attack.
Required Skill: Vanish
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost2019181716
Required Level2225283134

Garrot
Active
Must be in either Vanish or Sneak to use and is the exception to the must become visible rule when attacking. This attack causes continuing damage that lasts 3 turns for your opponent.
Required Skill: Vanish
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost3035404550
Weapon Physical Attack Power46%+10059%+12072%+14085%+16098%+180
Damage per turn3040506070
Required Level2124273033

Dagger Mastery
Passive
Increase damage of throwing dagger skill by being able to throw more daggers.
Level 1: 3 daggers
Level 3: 5 daggers
Level 5: 7 daggers
You can attack as many opponents as you can throw daggers.
Required Skill: Dagger Throwing
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
Weapon Physical Attack Strength5%+507%+709%+9011%+11013%+130
Required Level2226303438

Ninja
Lethal Venom
Passive
Cover your weapon with a powerful poison. Lasts for ten turns.
Level 1Level 2Level 3Level 4Level 5
Skill Points1515151515
MP Cost80859095100
Poison Damage7075808590
Required Level4043464952

Shadow Step
Active
Instantly move behind your enemy to cause major damage.
Required Skill: Lethal Venom
Level 1Level 2Level 3Level 4Level 5
Skill Points2020202020
MP Cost6258545046
Weapon Physical Attack Strength150%+200175%+240200%+280225%+320250%+360
Required Level4246505458

Kazekakuken
Active
Throw a huge shuriken, able to attack 4 enemies at once.
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost5053565962
Weapon Physical Attack Strength60%+15080%+300100%+450120%+600140%+750
Required Level4043464952

Blade Forging
Passive
Increase the strength of Kazekakuken and opponent's health is decreased by a certain percentage and gets bleeding effect for a certain amount of turns.
Required Skill: Kazekakuken
Level 1Level 2Level 3Level 4Level 5
Skill Points1010101010
MP Cost5053565962
Weapon Physical Attack Strength8%+6011%+8014%+10017%+12020%+140
Health Decrease7%9%11%13%15%
Bleeding Effect30 for 1 turn30 for 2 turns30 for 2 turns30 for 3 turns30 for 4 turns
Required Level4144475053

Frenzy
Toggle
Description
Required Skill: Shadow Step

Sakura Storm
Active
Description
Required Skill: Frenzy

Mist Illusion
Active
Description
Required Skill: Sakura Storm

Perfect Strike
Active
Description
Required Skill: Mist Illusion

Assassin
Barrier Edge
Active

Awakening
Passive

Dodge Mastery
Passive
Description
Required Skill: Awakening

Ultimate Illusion
Active
Description
Required Skill: Awakening

Shadow Clone
Active
Description
Required Skill: Awakening

Shadow Blade
Active
Description
Required Skill: Shadow Clone


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:35 pm; edited 1 time in total
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Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: Possible Thief Skills 2   Classes, Skills, and Everything Else You Need To Know EmptyTue Dec 06, 2011 3:28 pm

---


Last edited by Kira the Sapphire Dragon on Tue Dec 06, 2011 3:35 pm; edited 1 time in total
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Kira the Sapphire Dragon
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Admin
Kira the Sapphire Dragon


Posts : 963
Join date : 2010-02-07
Age : 33
Location : Out of my mind

Character Profile
Level: 9
HP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue490/490Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (490/490)
MP:
Classes, Skills, and Everything Else You Need To Know Left_bar_bleue436/436Classes, Skills, and Everything Else You Need To Know Empty_bar_bleue  (436/436)

Classes, Skills, and Everything Else You Need To Know Empty
PostSubject: System   Classes, Skills, and Everything Else You Need To Know EmptyTue Dec 06, 2011 3:29 pm

Battle System

This will be done in a roleplaying style (think Dungeons & Dragons). In a battle, turns are taken to keep things fair. In your turn, you get to move, use an item if you wish, and use one attack of your choice.

Movement
How you move during a battle is based on your speed. The higher your speed, the more you can move during your turn. So since a character like a thief has a high speed, they generally move faster than a warrior who is focusing on their power.

Items
Items can be purchased via shops and will cost you gold/silver/copper.

Attacking
You cannot use a basic attack and one of the skills your character can learn in one turn. It's one or the other. This will make you think your moves out more carefully. You could also block which would take up your attacking turn. This will allow you to defend yourself from an attack no matter what move it is. You will still take some damage however, just less than if you weren't blocking. You cannot use dodge like you can use block. Dodging is determined only by your speed.
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